A downloadable game for Windows, macOS, and Linux

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Take your watering can all the way up an old tower to water a flower. Scale impossible structures, befriend birds, and find good fruit. 


  • 5 Items to find and collect
  • A challenging Tower to climb and platform
  • A bird to befriend


  • Move - Left Stick /  WASD
  • Camera - Right Stick / Arrows
  • Jump / Pickup Item - South Button / Space
  • Climb - HOLD Right Trigger / Left Shift
  • Cycle Inventory into Hand - Right Button / F 
  • Drop Item in Hand - Left Button  / E
  • Pause - Start / Escape

Very Important Movement Options

  • While climbing, if you jump while holding up you will do a climbing jump up.
  • In any state while looking at a wall, you will do a wall jump. 
  • These can be combined in order  to get a lot of height.

This was created over the course of a week and a half ~10 days for the Great Spring Jam hosted by Firith Studios check em out they are pretty sweet. 

I made everything from scratch during the time, besides some bits and bobs of code, and the rain and hawk sound fx, which I got from freesound.org. 

Hope you enjoy the game!

PlatformsWindows, macOS, Linux
Rated 4.6 out of 5 stars
(7 total ratings)
Authordogma quest
GenreAdventure, Platformer
Tags3D Platformer, climbing, Fantasy, Gardening, greatspringjam, Pixel Art, spring


Download NowName your own price

Click download now to get access to the following files:

grotto_Windows_V1.zip 33 MB
grotto_Mac_V1.app.zip 45 MB
grotto_Linux_V1.zip 50 MB


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I really enjoyed your game, the aesthetics is so appealing to me. Is it inconvenient if i ask you how you gave this ps1 look to the game? Or what engine you used to make this game?

Hey thanks for playing it! I used unity and got the pixelated look by rendering the camera to an image texture at a low resolution like 640 by 360 (still 16:9 aspect ratio), and then I just used some post processing to get the grain and adjust colors to try and make it look moodier or older haha. 

if you want to do a ps1 style super in depth, the ps1 had a thing where it averaged the position of each vertex so it gave it a wobbly effect and the effect could be reproduced in a shader in any engine.  I didn't do this for this game but I want to try it in the future! 

Thanks!!!! You're amazing bro honestly, keep up the amazing work

Thanks so much, I really appreciate it! 

I liked the game, the atmosphere, the graphics. There are a few quibbles:

- Controlling both the player and the camera at the same time - it's difficult, it's more customary to bind the camera to the character, so it will be more casual.

- The music would be a little more varied.

- Selected and unselected items are difficult to distinguish in the menu.

- I managed to climb the thin white pillars like vines, whether I recognize a bug or not.

All is cool! =)


yo thanks for the feedback, super helpful. The pillar climbing is not a bug, but I could add better visuals so that it is clearer for sure! If I ever update it this is all on the list, thanks!

This game is super adorable but I definitely ragequit shortly after riding the bird

thanks haha yea the end is pretty challenging 

This was an awesome game. Looks, controls and everything were awesome. I really enjoyed each aspect of the gameloop. This was amazingly well done.

Thanks so much, I really appreciate it! glad you enjoyed it

Hi, looks gordeous! Is there anyway to invert camera rotation?

Hey thanks! there isn't right now but if people like the game I may consider adding to it or making a more expansive version so its on my list thanks for the feedback


Played it a bit, and loved the whole aesthetics and feel, really nice work congrats. My only advice is working on the controls, they can feel a bit finicky (and needing reverse camera haha). Well done overall, superb work :)

Yea for sure! Thank you!

Lovely game with a great sense of atmosphere! I really enjoyed it!

thanks for the kind words, glad you enjoyed it!

This is so cool! Amazing work :)


thanks so much!

very cool! I love the design of the ground area :D

(1 edit)

thank you!

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Hey, there aren't any bugs in this video, you just have to rotate the camera and use the vines to climb up the wall.